Senin, 15 Maret 2010
Biografi W.R. Soepratman
Wage Rudolf Supratman (9 Maret[1] 1903, Jatinegara, Jakarta - 17 Agustus 1938, Surabaya) adalah pengarang lagu kebangsaan Indonesia, "Indonesia Raya". Ayahnya bernama Senen, sersan di Batalyon VIII. Saudara Soepratman berjumlah enam, laki satu, lainnya perempuan. Salah satunya bernama Roekijem. Pada tahun 1914, Soepratman ikut Roekijem ke Makassar. Di sana ia disekolahkan dan dibiayai oleh suami Roekijem yang bernama Willem van Eldik.
Soepratman lalu belajar bahasa Belanda di sekolah malam selama 3 tahun, kemudian melanjutkannya ke Normaalschool di Makassar sampai selesai. Ketika berumur 20 tahun, lalu dijadikan guru di Sekolah Angka 2. Dua tahun selanjutnya ia mendapat ijazah Klein Ambtenaar.
Beberapa waktu lamanya ia bekerja pada sebuah perusahaan dagang. Dari Ujungpandang, ia pindah ke Bandung dan bekerja sebagai wartawan. Pekerjaan itu tetap dilakukannya sewaktu sudah tinggal di Jakarta. Dalam pada itu ia mulai tertarik kepada pergerakan nasional dan banyak bergaul dengan tokoh-tokoh pergerakan. Rasa tidak senang terhadap penjajahan Belanda mulai tumbuh dan akhirnya dituangkan dalam buku Perawan Desa. Buku itu disita dan dilarang beredar oleh pemerintah Belanda.
Soepratman dipindahkan ke kota Singkang. Di situ tidak lama lalu minta berhenti dan pulang ke Makassar lagi. Roekijem, sendiri sangat gemar akan sandiwara dan musik. Banyak karangannya yang dipertunjukkan di mes militer. Selain itu Roekijem juga senang bermain biola, kegemarannya ini yang membuat Soepratman juga senang main musik dan membaca-baca buku musik
W.R. Soepratman tidak beristri serta tidak mempunyai anak angkat.
Sewaktu tinggal di Makassar, Soepratman memperoleh pelajaran musik dari kakak iparnya yaitu Willem van Eldik, sehingga pandai bermain biola dan kemudian bisa menggubah lagu. Ketika tinggal di Jakarta, pada suatu kali ia membaca sebuah karangan dalam majalah Timbul. Penulis karangan itu menantang ahli-ahli musik Indonesia untuk menciptakan lagu kebangsaan.
Soepratman tertantang, lalu mulai menggubah lagu. Pada tahun 1924 lahirlah lagu Indonesia Raya.
Pada bulan Oktober 1928 di Jakarta dilangsungkan Kongres Pemuda II. Kongres itu melahirkan Sumpah Pemuda. Pada malam penutupan kongres, tanggal 28 Oktober 1928, Soepratman memperdengarkan lagu ciptaannya secara instrumental di depan peserta umum (secara intrumental dengan biola atas saran Soegondo berkaitan dengan kodisi dan situasi pada waktu itu, lihat Sugondo Djojopuspito). Pada saat itulah untuk pertama kalinya lagu Indonesia Raya dikumandangkan di depan umum. Semua yang hadir terpukau mendengarnya. Dengan cepat lagu itu terkenal di kalangan pergerakan nasional. Apabila partai-partai politik mengadakan kongres, maka lagu Indonesia Raya selalu dinyanyikan. Lagu itu merupakan perwujudan rasa persatuan dan kehendak untuk merdeka.
Sesudah Indonesia merdeka, lagu Indonesia Raya dijadikan lagu kebangsaan, lambang persatuan bangsa. Tetapi, pencipta lagu itu, Wage Roedolf Soepratman, tidak sempat menikmati hidup dalam suasana kemerdekaan.
Akibat menciptakan lagu Indonesia Raya, ia selalu diburu oleh polisi Hindia Belanda, sampai jatuh sakit di Surabaya. Karena lagu ciptaannya yang terakhir "Matahari Terbit" pada awal Agustus 1938, ia ditangkap ketika menyiarkan lagu tersebut bersama pandu-pandu di NIROM jalan Embong Malang - Surabaya dan ditahan di penjara Kalisosok-Surabaya. Ia meninggal pada tanggal 17 Agustus 1938 karena sakit.
Naskah asli lagu Indonesia Raya
Hari kelahiran Soepratman, 9 Maret, oleh Megawati saat menjadi presiden RI, diresmikan sebagai Hari Musik Nasional. Namun tanggal kelahiran ini sebenarnya masih diperdebatkan, karena ada pendapat yang menyatakan Soepratman dilahirkan pada tanggal 19 Maret 1903 di Dukuh Trembelang, Desa Somongari, Kecamatan Kaligesing, Kabupaten Purworejo, Jawa Tengah. Pendapat ini – selain didukung keluarga Soepratman – dikuatkan keputusan Pengadilan Negeri Purworejo pada 29 Maret 2007.
Ref : http://id.wikipedia.org/wiki/Wage_Rudolf_Supratman
Selasa, 19 Januari 2010
Simple Plan : I Can Wait Forever
You look so beautiful today
When you're sitting there it's hard for me to look away
So i try to find the words that i could say
I know distance doesn't matter but you feel so far away
And I cant lie
Every time I leave my heart turns gray
And I want to come back home to see your face
And I
Cause I just cant take it
Another day without you with me
Is like a blade that cuts right through me
But I can wait
I can wait forever
When you call my heart stops beating
When you're gone it wont stop bleeding
But I can wait
I can wait forever
You look so beautiful today
It's like every time I turn around I see your face
The thing I miss the most is waking up next to you
When I look into your eyes, I wish that I could stay
And I cant lie
Every time I leave my heart turns gray
And I want to come back home to see your face
And I
Cause I just cant take it
Another day without you with me
Is like a blade that cuts right through me
But I can wait
I can wait forever
When you call my heart stops beating
When you're gone it wont stop bleeding
But I can wait
I can wait forever
I know it feels like forever
I guess that's just the price I gotta pay
But when I come back home to feel your touch
Makes it better
Till that day
Theres nothing else that I can do
And I just cant take it
I just cant take it
Another day without you with me
Is like a blade that cuts right through me
But i can wait
I can wait forever (I can wait forever)
When you call my heart stops beating
When you're gone it wont stop bleeding
But I can wait, I can wait , I can wait forever...
Jumat, 15 Januari 2010
Mathilda Loise
Mathilda Loise was one of those pretty and charming girl who seemed to have been born through some mistakes of fortune into the wrong family . she let herself get married to a lowly-paid clerk, Frau Loisel, who worked at the department of education in paris. She was unhappy because of poor apartment in which they lived, with its shabby furniture . All day long she would think of the beautiful houses of wealthy people .
Mathilada Loise had to live in a dreadful life more than they did before. She had to work hard . Her husband had extra work at night to pay for the 18.000 francs debt. Mathilda looked old now and dressed untidily .
So the day of party arrived. Mathilda was a great success. She looked pretty and charming. Every man in the party admired him and every woman in the party was jealous of her beauty . she felt very satisfied with her appearance .
The day of the party was getting near, but Mathilda seemed sad, worried and nervous. “what’s the matter with you ?” asked her husband. “I’m annoyed because I haven’t any jewellery to wear with my dress. I will look shabby. I’d rather not go to the party”, complained Mathilda.
Now, the problem was how to return the diamond to Mrs. Forester. The diamond cost 36.000 francs. Frau had to get 18.000 francs his father left for him and borrowed another 18.000 francs. At last they got the money and the first problem was overcome.
One Sunday, as she was walking on the road to get fresh air, she met Mrs. Forester. Mrs. Forester hardly recognized her. Mathilda told her about the lost diamond. Mrs. Foerster, terribly upset, took her friend’s hands in her own. “Oh, my poor Mathilda ! my diamond necklace was imitation! It was worth 500 francs at he most !”
One evening, her husband came back from the office and proudly gave her an invitation to a magnificent ball. She quickly opened and read the invitation. Instead of being delighted, she threw the invitation angrily on the table, and said with an angry look, “What use is this to me ? What do you expect me to wear if I go to a party of this kind ?”
Returning home tiredly, she took off her coat and stood in front of the mirror. Suddenly, she gave a cry. The diamond necklace was no longer there. They looked for it everywhere but the diamond was lost .
Frau was very upset and said, “ look, Mathilda. How much would a nice dress cost ?” she thought for a moment, then replied, “Guess I could get one for 400 francs. All right. I’ll give you 400 francs. But try to get a really nice dress,” frau said.
“go and see Mrs. Forester, your friend and ask her to lend you some jewelry,” said Frau at last. “ what a good idea!” cried Mathilda
Kamis, 14 Januari 2010
DotA Allstars 6.66
Dota 6.66 Changelogs | Official Dota Allstars 6.66 Map Changelogs Available. The Dota Allstars version 6.66 has just released and the reason for releasing this version is to balance some items and heroes. We can see these things in the changelogs. So check the changes and enjoy playing Dota Allstars 6.66.
Batrider
- Flaming Lasso cooldown decreased from 130/90/50 to 90/70/50
Beastmaster
- Wild Axes now properly hits invisible units
Bounty Hunter
- Jinada cooldown improved from 22/17/12/7 to 21/16/11/6
Clockwerk
- Rocket Flare cooldown decreased from 30/25/20/15 to 20/18/16/14
Dirge
- Added Aghanim's Scepter for Undying.
Regular Plague Aura
- Plague Aura amplifies up to 20% / 25% / 30% max and heals for 6% of heroes and 2% of creeps
Scepter Upgraded Plague Aura
- Plague Aura amplifies up to 25% / 30% / 35% and heals for 10% of heroes and 3% of creeps
Doom Bringer
- Reworked and rebalanced most of his abilities
Old Devour:
===========
Creeps: Up to level 1/2/4/6
Bonus Gold: 10/20/30/40
cd: 30/25/20/15
manacost: 50/45/40/35
New Devour:
===========
Creeps: Up to level 2/4/5/6
Bonus Gold: 40/60/80/100
cd: 60/55/50/45
manacost: 60
Gains the abilities of the target neutral creep has until you devour another creep with abilities to replace it
Old Scorched Earth:
====================
Large aoe castable.
MS Bonus: 10/15/20/30%
AS Bonus: 10/15/20/30%
Deals: 1/2/3/4 dps
Heals: 1/2/3/4 dps
Duration: 20
CD: 10
Manacost: 60
Cast Range: 800
AOE: 700
New Scorched Earth:
====================
Temporary effect around you. Earth is scorched wherever you are walking.
MS Bonus: 20%
Damage: 15/20/25/30
Heals: 15/20/25/30
Duration: 8/10/12/14
Cooldown: 60/50/40/30
Manacost: 60
AOE: 600
Old Doom:
==========
Regular
-Duration: 12/14/16
-DPS: 40/60/80
-Cooldown: 160/130/100
Scepter
-Duration: 14/16/18
-DPS: 50/70/90
-Cooldown: 90/80/70
New Doom:
==========
Regular
-Duration: 14
-DPS: 30/50/70
-Cooldown: 110
Scepter
-Duration: 14
-DPS: 50/80/110
-Cooldown: 110
Earthshaker
- Echo Slam no longer counts corpses for damage Echo damage (They used to count them for partial damage)
- Aftershock AoE from 280 to 300
- Enchant Totem damage increased from 50/100/150/200 to 75/150/225/300
- Added Aghanim's Scepter to Earthshaker's Echo Slam (echo bounces twice for each hero it hits)
- Echo Slam's Echo damage increased from 35/45/65 to 40/55/70
- Echo Slam's unit search aoe increased by 75 (this is not the damage aoe, just the initial unit search aoe)
- Note: The main idea with most of these changes is to emphasis the timing aspect of the echo slam more. Some other buffs are done to compensate for the reduced power from the corpse count loss.
Enchantress
- Movement speed increased from 295 to 305
- Enchant's slow effect increased from 10/20/30/40% to 20/30/40/50%
- Enchant's slow effect duration decreased from 7 to 5.5 seconds
Faceless Void
- Timewalk slow increased from 10/20/30/40% to 25/30/35/40%
- Timewalk cooldown rebalanced from 13 to 19/17/15/13
Invoker
- Invoke cd from 30/25/12/5 cd to 22/17/12/5
- Invoke manacost from 20/50/80/110 to 20/40/60/80
- Alacrity bonus damage increased from 20-80 to 30-90
- Alacrity duration increased from 8 to 9
- Chaos Meteor damage improved:
Main damage from 40-130 to 55-145 every 0.5 seconds
Burn damage from 8-26 to 11-29 per second
- Cold Snap now applies an initial ministun on cast
- Forged Spirits Armor is now based on Exort and Range is now based on Quas
- Ghost Walk manacost reduced from 300 to 200
- Ghost Walk slow rescaled from 10-40% to 20-40%
- Ice Wall manacost increased from 125 to 175
- Ice Wall cooldown increased from 20 to 25
- Sun Strike damage rescaled from 75-450 to 100-475
- Tornado range increased from 700-3100 -> 800-3200
- Tornado duration increased from 0.6-2.2 -> 0.8-2.5
- Tornado damage increased from max of 375 to 400
- Quas per instance regen from 0.75 to 1
Juggernat
- Blade Fury cooldown reduced from 30 to 30/28/26/24
Kaldr
- Cold Feet manacost increased from 90 to 90/100/110/120
- Ice Blast impact delay is a little slower now
- Ice Blast no longer pierces Shallow Grave
- Ice Blast debuff is now purgable
Ogre Magi
- Fireblast Multicast upgraded cooldown improved from 15/12/9/6 to 12/10/8/6
Obsidian Destroyer
- Essence Aura no longer has a lower chance to trigger when autocasting Arcane Orb
Priestess of the Moon
- Moonlight Shadow manacost from 200/250/300 to a constant 175
Pugna
- Decrepify cast range increased from 550 to 550/600/650/700
Queen of Pain
- Scream of Pain now affects Decrepified units
Spirit Breaker
- Nether Strike now makes Spirit Breaker magic immune for the second that he is fading out during its cast
- Charge of Darkness decreased manacost from 120 to 75
- Charge of Darkness cast mechanic reworked
Charge of Darknessnow charges up in place for up to 4 seconds and then you move out at a speed relative to how long you charged it for. (Total movement bonus is the same as before, it just depends on chargeup time now instead of increasing slowly over time)
Slark
- Pounce Leash now gets removed if the target blinks or teleports away
- Shadow Dance passive no longer works if Slark is Doomed
Ursa Warrior
- Undid previous cast animation change on Overpower
- Fixed a bug in the recent Overpower rewrite that prevented it from being removed by purge/euls
Visage
- Soul Assumption damage per charge decreased from 130 to 110
- Soul Assumption manacost from 100/120/140/160 to 100
- Soul Assumption cooldown from 7/6/5/4 to 4
- Familiars Bounty reduced from 150 to 100
- Familiars now magic reduction from 70/95/95% to 95% at all levels
- Familiars bonus damage attack count increased from 6 to 7
- Familiars now have a small (160) ranged attack instead of melee
- Gravekeeper's Cloak recharge time improved from 14/12/10/8 to 10/9/8/7
Warlock
- Fatal Bonds damage increased from 3.75/7.5/11.25/15% to 15%
- Fatal Bonds link count reduced from 5 to 2/3/4/5
Item Changes
Aghanim's Scepter
- Added Undying and Earthshaker
Divine Rapier
- Can no longer be destroyed by attacking the item
- If a player other than the original owner of the Rapier picks it up, they cannot drop it
Force Staff
- Double clicking force staff now acts as if you clicked on yourself
Maelstrom & Mjollnir
- Increased max bounces from 3 to 4
Phase Boots
- Cooldown from 12 seconds to 10 seconds
- Duration from 6 seconds to 5 seconds
- Movement bonus from 10% to 12%
Scroll of Town Portal
- Double clicking on scrolls now automatically targets your fountain
Game Play
* Switch now only works as long as the items of the leaver remain intact. Once someone leaves, the inventory of that hero becomes locked. Players can use an -unlock command, but once that is done switch cannot be used on that hero anymore. Once this feature is used enough to be considered stable, switch will be usable by default (-so mode won't be required) with the restrictions described above. The gold that the leaver is carrying is also frozen until the hero is either unlocked or swapped.
* Added a new command, "-controloff"/"-controlon", to disable control help in the game (to prevent stuff like adding summoned units to your current selection: Invoker, Techies, Lanaya, etc)
* Added a new test command to toggle creeps spawn off and on -spawnoff/-spawnon
* Restored -mc, but with more detailed statistics to match up with the recently changed Multicast chance system
* To prevent some abuses with -unstuck, it no longer works if your taking damage during the first few seconds after you enter the command
* Doubled Satyr Trickerster manapool and purge manacost (primarily affects just stolen ability via Devour)
* Fixed the teleport effects sometimes being visually on an angle
* Fixed Nightcrawler status buff text format
* Fixed Tango visual buff being slightly inaccurate (this is just a cosmetic improvement/fix)
* Added a visual effect for allied players to indicate which creep you infesting
* Added a new sound set for Furion (91160)
* Added a new sound set for Clockwerk
* Added a new visual effect for Spirit Lance
* Added new charge icon for Soul Assumption (137459)
* Disabled visual charge indication if the cooldown for Soul Assumption is not ready
* Added a new overhead indictor for Soul Assumption (137459)
* Added an visaul effect when Eclipse misses to help players keep track (109017)
* Phantom Assassin images now have the proper fade visual effect (114120)
* Improved Eyes In The Forest cast animation (95740)
* Added new visual effect for Flesh Golem (51874)
* Game mode status, rune messages and a few other misc strings are now externalized properly to allow for more flexible translation choices
* Added replay parsing data for assists (Format: "Assist"+I2S(KillerId),DyingId)
Bugs
* Fixed a few areas where you could get stuck in using TP scrolls
* Fixed Malefice not reliably working if the enemy is fogged
* Fixed Last Word from firing off on the precast for Ice Blast and Unstable Concoction
* Fixed Ice Blast indicator staying at edge of map until you release it
* Fixed Ice Blast debuff from overriding Time Lapse
* Fixed some Dark Pact bugs
* Fixed Essence Shift from piercing Shallow Grave
* Fixed Essence Shift sometimes not registering properly at high attack speeds
* Fixed Murloc sometimes not attacking the pounced target
* Fixed dispersion damage on creeps
* Fixed bugs with Charge of Darkness interaction with euls and ghost scepter
* Fixed some mac specific bugs
Kamis, 24 Desember 2009
Dota 6.65 Changelogs | Official Dota Allstars 6.65 Map Changelog
Dota 6.65 Changelogs | Dota Allstars 6.65 Changelogs. IceFrog has released long awaited Dota 6.65 with a huge list of Heroes, Items and cosmetic changes and of course two new heroes. IceFrog has done a really hard work making this map and it's hard work is posted in the logs below. Have a cup of coffee or tea before reading the logs, it's a big list. Anyway enjoy the release. Download Dota 6.65 if you haven't got the map yet.
▼▼▼ Dota 6.65 Changelogs | Dota Allstars v6.65 Chaneglogs ▼▼▼
New Heroes
New agility hero (Murloc Nightcrawler)
Range: 128
Movement Speed: 305
Hero Type: Agility
Agility: 21 + 2.0
Strength: 21 + 1.0
Intelligence: 16 + 1.6
Dark Pact:
===========
Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of destruction emits from the Nightcrawler, dealing damage to himself as well as all nearby enemies.
Damage: 75/150/225/300
AoE: 325
Manacost: 55/50/45/40
Cooldown: 10
Deals half the damage to you immediately as part of the cost.
Pounce:
========
Surges directly forward and latches on to the first enemy he hits, binding it with chains of darkness. The enemy is unable to move more than 275 distance away from the point of impact for 3.5 seconds.
Pounce Range: 400/500/600/700
Pounce Damage: 50/75/100/125
Leash Range: 275
Leash Duration: 3.5
Cooldown: 16
Manacost: 75
Note: Moves forward in the direction it is looking, this is not a target position cast.
Essence Shift:
===============
Passive.
Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4 points ofAgility.
Duration: 15/30/45/60
Shadow Dance:
==============
Has an active and a passive portion.
Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells for 5.5 seconds.
Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. Has a 0.7 delay when activated or deactivated.
Movement Speed: 30/35/40%
Health Regeneration: 2/3/4%
Active duration: 5.5 seconds
Cooldown: 25
Manacost: 120
New intelligence hero (Ancient Apparition)
Range: 600
Movement Speed: 295
Hero Type: Intelligence
Agility: 20 + 2.2
Strength: 18 + 1.4
Intelligence: 25 + 2.6
Custom hero model by PrMosquito
Cold Feet:
==========
The Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still.
Damage per second: 37.5/50/62.5/75
Stun duration if triggered: 1.25/2/2.75/3.5
Cooldown: 15/13/11/9
Manacost: 90
Single Target Spell
Note: Target takes damage per second until he is stunned or moves out of range.
Ice Vortex:
===========
Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced.
Movement Reduction: 18/22/26/30
Magic Resistance: -10/15/20/25
AOE: 275
Duration: 12
Cooldown: 6
Manacost: 80/90/100/110
Chilling Touch:
================
Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%.
Maximum number of attacks: 2/3/4/5
Bonus Damage: 40/50/60/70
Attack Speed Reduction: -15%
Cooldown: 50/46/42/38
Manacost: 140
Note: Damage only triggers on enemy heroes, not creeps.
Ice Blast:
==========
Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within 200 area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them for 7 seconds where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.
Impact Damage: 250/350/450
Shatter Threshold: 10/11/12%
Cooldown: 44/32/20
Manacost: 100/125/150
Note: You can charge (non-channeling, time based) this as long as you want if you want it to travel further outwards. Has an initial aoe of 200, but increases by a small amount the further it travels.
Hero Changes
Alchemist
- Reworked Unstable Concoction
Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Once Razzil starts brewing, he can continue for up to 5 seconds. Each second of brewing will increase the potency of the concoction and make Razzil more red. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late.
Charge Duration: up to 5 seconds
Buffer Duration: 1.5
Damage: Up to 150/200/250/300 (Physical damage type)
Stun: Up to 1/2/3/4 seconds
Cooldown: 16
Manacost: 90
The longer it charges up, the more damage and stun it deals. Listed values are the maximum.
Note: This is hero only target spell. You cannot release it if there isn't a visible target nearby (if you don't release it on time, it explodes on you instead, damage and stunning you). After casting, it builds up for 5 seconds. There is a small buffer duration after that.
Note 2: Alchemist has a red counter that counts down from 5 ontop of his head. Everyone can see this. It will be clear to the enemy when you are charging this.
Anti-Mage
- Mana Void cooldown reduced from 120/100/80 to 70
- Mana Break scaling increased from 16/32/48/64 to 28/40/52/64
Bone Fletcher
- Searing Arrows cooldown from 2/2/0/0 to 2/0/0/0
Bounty Hunter
- Reworked Jinada
Old Jinada:
==========
Passive.
Crit: 1.25/1.5/1.75/2.0x
Crit Chance: 15%
Evasion: 5/10/15/20%
Evasion Chance: 15%
New Jinada:
===========
Passive. Adds a critical strike and small maim to your next attack. Has a cooldown.
Critical Strike: 1.4/1.6/1.8/2.0x
Maim: 25% MS/AS for 3 seconds
Cooldown: 22/17/12/7
Blood Seeker
- Bloodrage Rebalanced from 6/9/12/15 duration and 10 cd to 6/7/8/9 duration and 12/10/8/6 cd. HP loss at a constant 20 hp per sec.
Broodmother
- Spiderlings gold bounty increased from 6-8 to 11-13 and XP bounty increased from 12 to 20
Chaos Knight
- Cast Point Improved
- Reworked his Blink Strike (7225)
Reality Rift:
=============
Target an enemy unit. Teleports you, any images you have and the enemy unit to a random point along the line between the two of you. Gives you bonus attack damage for one attack.
Cast Range: 550/600/650/700
Bonus Attack Damage: 25/50/75/100 (for one attack)
Cooldown: 24/18/12/6
Manacost: 50
Note: Chance is weighted, more likely to appear near center +/- 200 than on the extremes.
Dark Seer
- Vacuum cast range decreased from 800 to 550
- Vacuum damage decreased from 60/120/180/240 to 40/80/120/160
Death Prophet
- Witchcraft's movement bonus has been restored (3/6/9/12%)
Furion
- Force of Nature's Treants now have 33% spell resistance
Lina
- Fiery Soul buff duration increased from 5 to 7 seconds
Leshrac
- Movement speed increased from 300 to 310
Medusa
- Stone Gaze cooldown increased to 100
N'aix
- Movement speed increased from 300 to 315
Night Stalker
- Void manacost decreased from 90/112/130/145 to 80/90/100/110
Panda
- Lowered Fire Panda armor by 2 points, hp from 900/1350/1800/2200 to 1200 and reworked damage from 52/105/214/234 to 70/112/140/180
- Primal Split cooldown from 180/150/120/90 to 180/160/140/120
Priestess of the Moon
- Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack
Pudge
- Meat Hook scaling rebalanced. Cast range from 400/600/800/1000 to 550/700/850/1000, cd from 14 to 14/13/12/11 and manacost from 140 to 110/120/130/140
Pugna
- Cast Point improved
- Decrepify can now be cast on Nether Ward
Queen of Pain
- Base Intelligence increased by 5
Razor
- Agi growth decreased from 2.5 to 2.0
- Strength grown decreased from 1.9 to 1.7
- Eye of the Storm mana cost increased from 100 to 100/150/200
Shadow Priest
- Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15
Silencer
- Base damage modified a little from 39-61 to 43-57
Sniper
- Shrapnel duration decreased from 10 to 8 seconds
- Shrapnel AoE decreased from 450 to 325
Spectre
- Dispersion now spreads the reflected damage over the number of nearby heroes. So it is the same in a 1v1 case, but greatly reduced in team fights.
Twin Head Dragon
- Ice Path stun rescaled from 0.8/1.2/1.6/2.0 to 1.00/1.33/1.66/2.0
- Ice Path cooldown scales from 16 to 16/15/14/13
- Macropyre spawn speed improved
Ursa
- Overpower is no longer removed when BKB is activated
- Overpower will not interrupt your movement when cast
Warlock
- Upheaval cooldown increased from 20 to 65 seconds
Visage
- Reworked hero (124153)
Range: 600
Movement Speed: 295
Hero Type: Intelligence
Agility: 11 + 1.3
Strength: 20 + 2.2
Intelligence: 21 + 2.5
Grave Chill:
=============
Visage drains the life from a target, slowing its attack and move speed by 32%. He then gets bonuses equal to those drained.
Stolen MS & AS: 32
Duration: 3/4/5/6 (for both you and the target)
Manacost: 70/80/90/100
Cooldown 10
Soul Assumption:
=================
Visage sends out a surge of agony towards an enemy unit, echoing the suffering that nearby heroes (foe or allied) have taken. For each 130 damage taken around him, his soul counter increases by one for up to 6 seconds.
Deals 20 damage + 60 for each charge.
Max Soul Counters: 3/4/5/6
Cooldown: 7/6/5/4
Manacost: 100/120/140/160
Note: Does not count damage taken from creeps. Charges when either allied heroes or enemy heroes take damage. Damage only has a 6 second window.
Gravekeeper's Cloak:
====================
Passive.
Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers.
Armor per layer: 2/3/4/5
Magic Resistance per layer: 4/8/12/16
Cloak Recovery: 14/12/10/8 seconds
Instances: 4
Note: This is only affected by player based damage.
Summon Familiars:
==================
Visage conjures up two blind Familiars from the realm of death. Familiars have high attack power but each attack, up to 6, drains their power and temporarily weakens them.
Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars give a large bounty (150 each) if killed.
Level 1: Up to 72 attack damage, 300 HP, 1 second stun.
Level 2: Up to 90 attack damage 400 HP, 1.25 second stun.
Level 3: Up to 108 attack damage 500 HP, 1.5 second stun.
Familiars take reduced damage from spells.
Stoneform Cooldown: 30
Summon Cooldown: 160
Summon Manacost: 150
Note: Can only have 2 Familiars up at any point.
Note 2: Stoned familiars are temporarily immune to damage, but they revert to normal form after 7 seconds
Note 3: Familiars will not autoattack enemies on their own, as to not consume their limited attack energy
Windrunner
- Windrunner cooldown improved from 30/25/20/15 to 15
Witch Doctor
- Paralyzing Casks now do 50 damage to heroes on each bounce
Item Changes
- Added a new recipe item (Urn of Shadows)
Requries:
- Sobi Mask (325)
- 2x Gauntlets of Strength (300)
- Recipe (250)
Total: 875
Provides:
+ 50% Mana Regeneration
+ 6 Strength
+ Active
Starts with 0 charges. Each time an enemy hero dies near you, it gains a charge. The first charges increments by 2, so it goes 0/2/3/4/5/etc
Each usage of the item decreases the charge by 1.
Each hero death can only charge up one of these items per death, so more than one hero having this will not increase the charges for both of the items.
Can be cast on an ally to heal, dispels on non-creep damage. Can alternatively be cast on an enemy hero to do half the heal (200) as damage over 8 seconds.
Heal: 400 HP over 8 seconds
Cooldown: 10
Scroll of Town Portal
- Reworked mechanics
- The casting time system for scroll teleports are now dynamic.
Whenever a hero teleports to an area, it causes any other teleports to that area to be delayed with extra time based on the number of heroes that teleported or are teleporting there. Each teleport leaves has memory lasts about 20 seconds for that location.
This does not affect teleports to the fountain area (it accounts for rough areas around shop area as well).
Example: First hero teleports to his tower, he takes the usual 3 seconds casting time. Then lets say the 3 other heroes teleport right after. The second one that telports after the original has a 5 second teleport time. Then 6 seconds, 7, etc.
- Teleport location effect no longer lies to the enemies about the landing spot
- Enemies now see the colors of the teleporting heroes
- Increases max range on where you can choose teleport near a building from 350 to 525
- The color of the teleport effect changes if you are in delayed teleport mode. It goes to normal once you have the standard 3 seconds left. So both sides can tell if its a quick or a delayed teleport and time things accoringly.
Aghanim's Scepter
- Added support for Axe. Cooldown decreased from 75/65/55 to 20
Boots of Speed
- Now available in the side shops
Blademail
- Duration reduced from 5 to 3.5 seconds
- Cooldown increased from 15 to 25
- Blademail can no longer reflect blademail sourced damage
Force Staff
- Push distance increased from 500 to 600
Linken's Sphere
- Properly blocks Unstable Concoction and Death Coil
Maelstrom
- Maelstrom attack speed bonus increased from 15 to 25
Planeswalker's Cloak
- Price increased by 100
: Radiance
- AoE damage effect can now be toggled on and off
Vanguard
- Damage block reduced from 40 to 20 when equipped on ranged heroes (50% less block like stout and Poor Man's Shield)
Gameplay & Cosmetics
* Readjusted the -bonus gold/xp system that is given in an aoe around dying heroes from being static unsplit to a dynamic split variation (numbers adjusted as well)
* Rebalanced the creep stats for your creeps when you kill an enemy rax
Old Melee:
XP Bounty: 41
Gold Bounty: 21-41
New Melee:
XP Bounty: 25
Gold Bounty: 18-26
Old Range:
XP Bounty: 25
Gold Bounty: 21-41
New Range:
XP Bounty: 25
Gold Bounty: 18-26
* Added a new small neutral camp (102473)
* Increase the buffer time in -CM from 45 to 60 seconds (This means 15 seconds total for each player, not 15 seconds for each turn)
* Added the new hero death timers to observer scoreboard title
* Reworked Recipe tooltips (128284)
* A text message and minimap indictator is now displayed when an ally purchases a Courier
* Observer board now shows ultimate cooldowns (120509)
* Added a new physical model for Gem of Truesight (124547)
* New and reworked heroes are temporarily unavailable in -CM
* Added a new visual effect when you have the Haste powerup (83240)
* A special death animation is now played when Pudge suicides (17542)
* Improved spawning location code for couriers, to help against minimap icon overlap
* Decreased cooldown on Courier Morph and added a mini techies courier (123947)
* Fixed Inner Beast buff icon
* Removed extra spikes that appear on some (except Leshrac) characters with Aghanims Scepter (11289)
* Added new sound effect for Scream of Pain
* Improved quality of Panda's Thunderclap icon
* Removed the gorge in the terrain near the bottom sentinel lane
* Added visual effect for Huskar's Scepter (20814)
* Some Nighstalker visual improvements (5227)
* Rotated the direction the Frozen Throne is facing (82193)
* Changed Scourge consumable shop model from Graveyard to Tomb of Relics (114591)
* Added hero pick/ban data to replays for -CD mode (same data format as -CM)
* Added hero pool information to replays for -CD mode (Format: Pool+index,id)
* Fixed hero death timer overwriting player name color for leavers
* Added a camera control command (-center) that locks the camera to your hero. -centeroff disables it (Not recommend for regular games)
* Clarified Ward tooltips
* Fixed lots of typos
* Replay Data: host playerid is 0 if the game was created using HCL automode
* Adjusted where the kill timer shows on the open scoreboard. Names are always visible now.
* Some minor code optimizations when heroes are picked
* Invoker: Forged Spirit units are now added to your control group when created
* Invoker: Added an Ally/Observer only visual effect that plays before sun strike lands
* New icon for Essence Aura
* New icon for Darkness
* New icon for Desolate
* New icon for Void (126145)
* New icon for Enchant (126145)
* New icon for Impetus (126145)
* New icon for Nature's Attendants (126145)
* New icon for Backtrack (126145)
* New icon for SA's Blink Strike (126145)
* New icon for Crystal Nova (118362)
* New icon for Death Ward (126145)
* New icon for Divided We Stand (126145)
* New icon for Dual Breath (126145)
* New icon for EMP (126145)
* New icon for Exorcism (126145)
* New icon for Geostrike (126145)
* New icon for Impale NA (126145)
* New icon for Juxtapose (108662)
* New icon for Phantom Edge (108662)
* New icon for Malefice (126145)
* New icon for Reaper's Scythe (126145)
* New icon for Timelock (126145)
* New icon for Timewalk (126145)
* New icon for Invoke Tornado (126145)
* New icon for Last Word (126145)
* New icon for Amplify Damage (126145)
* New icon for Jinada (105435)
* New icon for Track (105435)
Bugs Fixes
* Fixed bug with swapping with Kunkka and getting Quelling Blade
* Fixed Kraken Shell not getting disabled when Doomed
* Fixed an area where you could TP and become stuck
* Fixed a bug with Forged Spirits dying when getting an allied War Cry buff
* Fixed a recent issue with Frost Arrows cast range
* Fixed Eul's movement speed bonus not functioning correctly sometimes (if your hero has a unit morphing ability)
* Fixed a minor bug with Ursa's Enrage + Fury Swipes combo against Vanguard
* Fixed some Ion Shell stacking bugs
Selasa, 15 Desember 2009
news
Restoring green areas in Jakarta
Deden Rukmana , Savannah, GA | Sat, 12/12/2009 1:01 PM | Opinion
Last month, Jakarta Governor Fauzi Bowo closed down and sealed off a gas station on Jl. Sudirman to symbolically close down 27 gas stations and convert the areas into green strips. The Jakarta Parks and Cemeteries Agency announced that the 27 gas stations would be closed by the end of the year and their closure would add another 10,505 square meters of green areas in Jakarta (The Jakarta Post, Nov. 11, 2009).
The conversion of gas stations into green areas is to meet the target for green areas in Jakarta as stipulated in the 2000-2010 spatial plan to cover 13.94 percent of Jakarta's total 63,744 hectares by 2010.
In 1965, more than 35 percent of Jakarta was green area, but this has been shrinking ever since. Currently, green areas in Jakarta account for only 9.3 percent of the city's area, far less than the target of 30 percent set by the 2007 Spatial Planning Law.
The governor's action is commendable for converting gas stations into green areas because of two main reasons.
First, the decision by the Jakarta administration to close down gas stations and convert them into green areas is a good precedent for implementing spatial plans.
Over the years, the spatial plan seems to have become a legal document that is neither fully enforced nor implemented.
The 27 gas stations are located in areas designated as green areas in the 1965-1985, 1985-2005 and 2000-2010 Jakarta spatial plans.
For many years, the city conceded to the powerful owners of the gas stations and could neither enforce nor implement the spatial plans.
In March 2008, the city proposed the plan of the gas station conversions, but was rejected by the Jakarta City Council. This year, the city resubmitted the proposal and was approved by the newly elected Jakarta City Council.
Second, we must put a stop to the disappearing of green areas in Jakarta. Green areas are an important urban element that can help make cities self-sustainable and more livable.
Annual floods in Jakarta indicate the urgent need for green areas in the capital, because they absorb rainwater and help avert flooding.
New homes, condominiums, malls, hotels and commercial and office buildings have proliferated in Jakarta over the last three decades. These new developments have come at the cost of green areas and have decreased water catchment areas, making the city more prone to floods.
Not only will the conversion of gas stations into green areas add to the green areas, but it will also contribute in preventing annual floods in Jakarta.
The cost of closing down and converting each gas station is around Rp 75 million, and I would argue that the benefit of the conversion of gas stations into green areas will be much more than Rp 75 million over the years. In addition to reducing the risk of floods, the new green areas will beautify and make Jakarta more livable.
I would also suggest that the green areas close to residential areas be designated as recreational parks. These parks will serve to build healthy, strong and vibrant neighborhoods and will benefit the city even more.
The conversion of these gas stations into green areas will also cut back the city's carbon dioxide emission levels. The green areas can act as sponges for such pollutants.
The decision by the Jakarta administration to close down the gas stations and convert them into green areas in order to comply with the Jakarta spatial plan is a good move and should be appreciated.
Not only will this decision become a good precedent for implementing the spatial plans in Jakarta or even in other areas in Indonesia, but will also provide a lot of benefits for the city and its residents.
Deden Rukmana , Savannah, GA | Sat, 12/12/2009 1:01 PM | Opinion
Last month, Jakarta Governor Fauzi Bowo closed down and sealed off a gas station on Jl. Sudirman to symbolically close down 27 gas stations and convert the areas into green strips. The Jakarta Parks and Cemeteries Agency announced that the 27 gas stations would be closed by the end of the year and their closure would add another 10,505 square meters of green areas in Jakarta (The Jakarta Post, Nov. 11, 2009).
The conversion of gas stations into green areas is to meet the target for green areas in Jakarta as stipulated in the 2000-2010 spatial plan to cover 13.94 percent of Jakarta's total 63,744 hectares by 2010.
In 1965, more than 35 percent of Jakarta was green area, but this has been shrinking ever since. Currently, green areas in Jakarta account for only 9.3 percent of the city's area, far less than the target of 30 percent set by the 2007 Spatial Planning Law.
The governor's action is commendable for converting gas stations into green areas because of two main reasons.
First, the decision by the Jakarta administration to close down gas stations and convert them into green areas is a good precedent for implementing spatial plans.
Over the years, the spatial plan seems to have become a legal document that is neither fully enforced nor implemented.
The 27 gas stations are located in areas designated as green areas in the 1965-1985, 1985-2005 and 2000-2010 Jakarta spatial plans.
For many years, the city conceded to the powerful owners of the gas stations and could neither enforce nor implement the spatial plans.
In March 2008, the city proposed the plan of the gas station conversions, but was rejected by the Jakarta City Council. This year, the city resubmitted the proposal and was approved by the newly elected Jakarta City Council.
Second, we must put a stop to the disappearing of green areas in Jakarta. Green areas are an important urban element that can help make cities self-sustainable and more livable.
Annual floods in Jakarta indicate the urgent need for green areas in the capital, because they absorb rainwater and help avert flooding.
New homes, condominiums, malls, hotels and commercial and office buildings have proliferated in Jakarta over the last three decades. These new developments have come at the cost of green areas and have decreased water catchment areas, making the city more prone to floods.
Not only will the conversion of gas stations into green areas add to the green areas, but it will also contribute in preventing annual floods in Jakarta.
The cost of closing down and converting each gas station is around Rp 75 million, and I would argue that the benefit of the conversion of gas stations into green areas will be much more than Rp 75 million over the years. In addition to reducing the risk of floods, the new green areas will beautify and make Jakarta more livable.
I would also suggest that the green areas close to residential areas be designated as recreational parks. These parks will serve to build healthy, strong and vibrant neighborhoods and will benefit the city even more.
The conversion of these gas stations into green areas will also cut back the city's carbon dioxide emission levels. The green areas can act as sponges for such pollutants.
The decision by the Jakarta administration to close down the gas stations and convert them into green areas in order to comply with the Jakarta spatial plan is a good move and should be appreciated.
Not only will this decision become a good precedent for implementing the spatial plans in Jakarta or even in other areas in Indonesia, but will also provide a lot of benefits for the city and its residents.
Minggu, 25 Oktober 2009
Dota 6.64 AI - DotA-Allstars 6.64 AI 0.213 Map Download
Dota 6.64 AI - Dota-Allstars v6.64 AI 0.213 Map Download. Today BuffMePlz released his first Dota 6.64 AI map. He also made some improvement on AI skills like Blackhole, Fissure and Epicenter. Anyway, you must Warcraft 1.24b Patch to play this map. Here is the complete changelogs for DotA-Allstars 6.64 AI 0.213 Map:
Changelogs:
Dota 6.64 AI (v0.213)
==============
-First update to 6.64
-Changed the default AI behaviour of creeps and towers to be the same as in the official map
-Fixed the fade on Circles of Protection belonging to other players
-Fixed some numerical errors on Bristleback's abilities
-Added some additional AI ability functionality (Black Hole, Fissure, Epicenter)
DotA-Allstars 6.64 AI 0.213 Download Links
Dota 6.64 AI 0.213 via MegaUpload
Note: The AI map is still improving. Subscribe this blog by email or reader so we can send you the updates ;)
Enjoy the brand new Dota 6.64 AI ;)
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